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Posts Tagged ‘world of minecraft’

To Notch

May 17, 2010 1 comment

One day I found Infiniminer, but soon after playing a game it left me wanting so much more. So I went on a search to find a similar game and that’s when I found Minecraft; when Notch’s baby was just learning to walk. I was immediately impressed with his work and logged a good number of hours playing the free sandbox version. It wasn’t until the begininng of 2010 that I realized the game had so much potential and finally gave in to the 15 dollar admission to indev. I was pleased with my purchase right away and very impressed with Notch’s number of updates. Being an indie developer is hard work; often there is no money involved during the production phase and sometimes not even any in the end. Notch was smart and was able to get a foothold in the media even before his game has left alpha. Besides Minecraft profits, he also had a job which was bringing home the brea, but now he has taken the jump that many starting indie developers dream to do; go full time indie.

I am happy that Notch is following his heart and would like to congratulate him. I thought the rest of the community would also realize what he is doing, but I was wrong. Today I read Notch’s post regarding all of the complaints he has been getting about the lack of updates. I was quite disappointed with everyone’s lack of understanding.

Notch has quit his day job and moved into a new home. Amongst the other things that life brings on a daily basis, that is enough to stress anyone out. Notch is also the ONLY developer working on Minecraft which puts a lot on his shoulders. Considering what he has done up until this point, he deserves his break.

So I’d like to let you know, Notch, that I support your efforts and understand your stress. Many other developers cannot even make it to where you are today. Minecraft is full of potential and it’s not because its another Call of Duty; it’s unique and offers a totally new experience than anything else out on the market that taps into everyone’s inner child.
-Alex Larioza

Infiniminer and Minecraft

January 12, 2010 5 comments

It’s hard to mention Minecraft without mentioning Infiniminer, so today’s post is sorta like a double feature.

[right-click -> view image to enlarge. screen shot from http://www.gamingsteve.com]

Infiniminer is a team-based sandbox like game. The goal of each team is to mine “blocks” of gold under randomly generated levels and simply bring them to the surface. There are several different classes that have different abilities, such as, digging faster and being able to build structures. Building structures consumes another mine-able resource, ore. So throughout the whole game players are mining away collecting resources with generally no team to team interaction. You cannot kill the other team, but sometimes slow down their efforts. The servers are little to none, so your better off starting a LAN server with some friends. Though it sounds a bit boring, the digging mechanic is quite addicting.

[right-click -> view image to enlarge. screen shot from http://www.worldofminecraft.com]

Minecraft was a game that followed after Infiniminer, applying that awesome little game mechanic to a totally new sandbox game. There are no goals in Minecraft, just build and dig to your hearts content. There is a small assortment of different blocks to choose from that, as seen in the image above, can produce some pretty interesting works of art. There is multi-player, but doesn’t contain much content besides collaborating on larger projects. Also worth checking out is, I believe, a fan-made website that slightly improves on the commands provided in the original as well as providing a multi-player community, called World of Minecraft.