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[lonely pixel news] What have I been up too?

August 13, 2010 Leave a comment

Well I’ve been attending classes at Devry, producing work for a growing portfolio:

I’m really loving Illustrator and the vector style, but I’ve also been doing a lot of kiddy, children’s art kind of stuff like the one above. I actually got a job offer to do the illustrations for a children’s book! I’m still waiting to see how it pans out but, hey, at least i know some one noticed me. =]

You can find more of my work, though most of it is dated, at my deviantart. I’m also using Shownd as my online portfolio until I can afford my own domain.

Aside from all the graphic design stuff, I’ve also been pouring thought into my dreams of becoming an indie developer. As always, I’ve been experimenting with ideas that never really turn into a real game and I’m sorry to those that I dragged into a few of my projects. I wasn’t doing it to lead anyone on, I was just as excited! But I have a short attention span and when I start to see fault in the game concept, I lose hope in having a successful game. Thus see no reason to continue and lose interest. It’s help to if I could find someone who would sit with me while working on a game, but I guess I’ll have to wait and see what happens. =]

At least all the tested ideas haven’t been a complete waste; I learn how to program specific things and new functions I haven’t used before, in game maker that is.

You know, when I first came across game maker I thought it was such a newbie tool since it isn’t really a traditional way to make a game. I thought others would look down on games made with game maker as inferior as ones made sitting in front of lines and lines of code. But as I’ve been watching the indie scene, I find many really superb games that are made with GM. Plus I’m a really visual oriented person, I couldn’t handle just looking at code while making a game. GM allows me to do a lot of things visually. If your wondering, no I do not use the Drag and Drop functions; I long ago realized how limited it was and have learned GML and with every project I learn more and more.

I’m beginning to see game making as my beloved hobby rather than a job. And honestly, I like it that way. I don’t have to worry about having a boss rip my creative ideas from me nor do I have to pray that my newest game will bring me enough money for food this week. I can do it at my own pace and not have to worry about anything but the thrill of creating a game. =D

/end

You want indie, you got indie.

July 31, 2010 Leave a comment

[Via GloriousTrainWrecks]

Glorious Train Wrecks has just released a pack of 529 indie games. Need I say more? Just make sure you have a bit torrent program for there is no direct link, just a torrent file.

Featured Website: game give away of the day

January 9, 2010 Leave a comment

No sorry, Lonely Pixel isn’t giving away a free game, but I know a site that does.

GameGiveAwayOfTheDay, well, gives away games. Not everyday though, but at least once a week. The games listed aren’t usually something of great quality, but every once in awhile their will be a must-have title. For example, I was able to pick up copies of Larva Mortus and Archibald, which i just realized are from the same developer! But Larva Mortus made it to the Steam platform while Archibald is one of those hidden gems. But none the less, GameGiveAwayOfTheDay is worth being added to you RSS feeds and also the parent site, GiveawayOfTheDay which gives away software.

an introduction.

January 9, 2010 6 comments

So as the tag-line states, this is a blog about games that just need some love. I know there are tons of blogs and websites out there that already do this, many of which that I am subscribed to and read daily, but I love to write and I have never actually started a blog on one specific subject. I’ve been wanting to start one for a couple months now, but it wasn’t until quite recently that I came to the revelation to combine both my passion for writing and video games. Not to say that I am a virgin to blogging; I’ve had a few personal blogs and actually still maintain my Xanga. But with Lonely Pixel I want to actually write for some else other than my self.

Be warned: this site is not for main stream games, though, you might see a few exceptions. Its for those very expressive, emotional, and/or intuitive little gems out there that no body seems to hear about. Games that step away from the standard successful formulas and experiment with new game mechanics or user interaction.

I’ve grown tired over the past few years with the on-going hype of the newest Call of Duty game or any other shooter for that matter. (Don’t get me started on Madden) Its just the same formula with better graphics. Murder simulators with achievements. Sure I play them, but I believe video games are better than blood and realistic graphics. They can produce awe inspiring works of art that other mediums can’t replicate simply because of the user interactivity.

And where would this blog be without a little information about the author?

My name is Alex Larioza and I am, well, a gamer; always have and always will be.  At the time of writing this, I am seventeen years old and well into my last year of high school – senior year. And oh boy has it been one hell of a year already.  I’m planning on attending Devry University and obtaining my Bachelor’s degree in Multimedia Design and Development. After college I eventually want to create an indie video game company, or join one.

While back in the day everybody was playing Mario Kart on the N64, I was one of the few who was playing Toejam and Earl on the Sega Genesis. This was probably my first step away from being pulled into main stream gaming.

I soon came  to own a PS1, Ps2, Gameboy Advanced, Xbox, Xbox 360, Nintendo Ds, and of course a PC. Not saying that I haven’t played on other systems.

As of lately, I’ve been playing more on my PC because of the sheer amount of indie video games at my finger tips.  Though the consoles are taking great strides in bringing indie games to their systems, the PC is still currently best way to get to them.

-Alex