Posts Tagged ‘unity’

Dinosaurs Didn’t Have Keyboards

February 21, 2010 Leave a comment

But if they did i believe they would have died sooner. DDHL is an intense keyboard mashing one level game. It’s quite entertaining though and was created on the Unity platform. Just don’t blame me when you break your keyboard.

[featured website]Unity and Puzzle Bloom

January 24, 2010 Leave a comment

It’s another double feature! This time its a website/web app and a game created with it.

puzzle bloom1

A few posts ago, I pointed out some new, intuitive use of the Adobe Air engine. Today’s post is about  a similar platform called Unity. Unity is free for personal and commercial use, though the features are limited. There is a paid version, but the price tag is well out of range of a casual developer. I downloaded a explored the program for a bit. It seems easy to use once you learn how to use it.

Now the second part of this post is one of the games created with this engine, Puzzle Bloom. Which won an award in the IGF competition. It’s a puzzle game that with a creative theme, but what is most appealing is it’s simplicity and graphical beauty. And I don’t mean top notch, realistic looking graphics. This game has some great artistic value and is a great example of the Unity engine’s possibilities. And Puzzle Bloom isn’t enough for you, check out the impressive list of games already available.