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Posts Tagged ‘puzzle’

Q.U.B.E.

October 24, 2010 1 comment

Quick Understanding of Block Extrusion, or Q.U.B.E, is a short 3D platformer. (It only took me about 20 minutes to finish) The focus is on the player’s ability to extrude cubes within the environment to get to the next area or solve a puzzle. If you liked Portal, then this is worth your time.

Liferaft: Zero

August 19, 2010 1 comment

Liferaft: Zero is a devilishly hard platformer that reminds me of Portal. No it doesn’t have mind bending portals, but the camera’s with the camera’s watching you, the scientists behind glass windows, and the clones give me deja-vu.

Did I mention there is cake candy?

[featured website]Unity and Puzzle Bloom

January 24, 2010 Leave a comment

It’s another double feature! This time its a website/web app and a game created with it.

puzzle bloom1

A few posts ago, I pointed out some new, intuitive use of the Adobe Air engine. Today’s post is about  a similar platform called Unity. Unity is free for personal and commercial use, though the features are limited. There is a paid version, but the price tag is well out of range of a casual developer. I downloaded a explored the program for a bit. It seems easy to use once you learn how to use it.

Now the second part of this post is one of the games created with this engine, Puzzle Bloom. Which won an award in the IGF competition. It’s a puzzle game that with a creative theme, but what is most appealing is it’s simplicity and graphical beauty. And I don’t mean top notch, realistic looking graphics. This game has some great artistic value and is a great example of the Unity engine’s possibilities. And Puzzle Bloom isn’t enough for you, check out the impressive list of games already available.

Eets

January 13, 2010 Leave a comment

Ahh Eets, a classic in my book. This game was a hit a couple year back. I just thought about it today and checked back on the website. Its an interesting blend of Lemmings style game play and the Amazing Contraption. The main character, Eets, is affects by the food you leave in his path, making him preform different actions to get to the end of the level.

Unfortunately it seems the community has died and the developers have vanished. Nonetheless it is a great game and worth the ten dollars on Steam.