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Posts Tagged ‘player’

Sleep is Death

April 9, 2010 2 comments

Ah Jason Rohrer has come out with another master piece. Sleep is Death is an adventure/interactive fiction game/role-playing game, but instead of a computer directing the course of the story, another player is. SID is a two player game, there is no single player mode (unless you count playing alone but that’s just to edit/set up scenes and what not.) The “Player” takes control of the main character and tells the “Controller” how to change the game world. The controller can follow what the player wants to happen or stray to more unconventional paths. SID is a very abstract, free flowing game. Both players have only 30 seconds to move the story forward making decisions often rushed and not well thought out. As I found out this morning, there still needs to be some sort of planning on the controller’s part before hand otherwise the story feels way to random. The controller interface takes some time getting used to and finding all of the buttons, but it’s really well done. “Flip books” are created for each game player so players can view there story later on and see just how funny or horrible it was. Artwork and other resources are also imported to your library for later use. A SID portal has already popped up, giving people a place to find other players and read through flip books.

Pre-Orders are already over, so you’ll have to wait a week AND pay the full price for the game. Too bad for you.