Posts Tagged ‘discovery’

Ludum Dare Post Mortem

December 21, 2010 Leave a comment

I finally have my first complete game available on the internet. I’m happy. =] I’ve always been better at getting things done when the end product got a grade, or in this case, a rating. The first 5-6 hours into the compo was pretty easy, but the following day was a bit of a struggle with the lack of sleep. All the coffee helped keep me awake but didn’t do so well for an empty stomach. Empty stomach you ask? Yeah, I kept forgetting to eat. I’d go say “I’m hungry, but I need to finish this script before I get some food” and of course that led to “Wait, one more” then I’d eventually forget I was hungry. Horrible, I know, but I was so focused and motivated on my game. It was such a great feeling and the fact that it actually turned out fun was an even better reward. Like I said in my previous post, this isn’t the end of Voyage of Discovery. I am really proud with how it turned out and I want to push it to its full potential. Now that I’m not under a deadline, I will be rolling out new versions with new features within a few days. I’m just taking a break now and getting things in order.

Not to mention cleaning up the rushed code, though I do feel like I did a much better job and modulating the code.

[lonely pixel news]Game Updates

June 6, 2010 Leave a comment

So since the end of High School (Yay!) I’ve been working diligently on my games. Mainly focusing on ZTD because I want it out ASAP, at least a beta version for the public to test. I’ve finally added a dedicated page for ZTD with information and what not that you can find here.

Secretly I’ve also been working on another game. (Gasp! It cannot be true?!) Since summer is here and its my last summer before college, I want to get some COMPLETED games into my portfolio. So I’ve decided to enter in some competitions. Currently I’m working on an entry with a friend for the Game Maker Competition 06. We already have a solid idea and are testing some elements that we would like to see in the finished product. Here’s sneak peak:

Doesn’t that just leave you wanting more? Guess you’ll have to stick around. ;]