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Posts Tagged ‘8bit’

So Many Games, So Little Time

September 13, 2011 Leave a comment

Well I thought I’d do a little update here on what’s been going on with game development.

While I have had a great deal of work from school, I’ve been putting my free time into the development of the new primary project that I have dubbed GRIDNET for the time being. The best description I have right now: it’s a mash up of Geometry Wars and Magicka tossed into a vertical shmup. Some other notable features; 3,001 attack combinations, perks, experience/levels, random stages, and modular bosses. The game is still in fairly early production stages so I can’t post any decent screen shots at the moment.

I’m also working on a graphical dwarf-fortress like game, a project I’ve been meaning to start for awhile now. I used Caved In‘s level generation as a base to get me started. It’s not very far along, but I’m happy that I’ve finally got it started. I hope to release it in the future as a free game for everyone to enjoy. =]

Of course I have a few other games I want to do after the primary project which includes a new version of Voyage of Discovery and a new game based onĀ Expelliarmus‘s core mechanics. Both of which I am very eager to begin, but will have to wait until I finish GRIDNET.

Categories: lonely pixel news Tags: , , ,

Mega Man 8-bit 3D Death Match

February 19, 2010 Leave a comment

Or MM8BDM for short. (That is the coolest looking acronym ever!) MM8BDM is a DOOM modification but the developers are planning on turning it into a full game. It’s currently in alpha but you can still grab it over at the home page. Think Capcom will be assholes by doing what countless other companies have done to fan made projects? I hope not.

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