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Archive for the ‘release’ Category

Post-Compo Version of Caved In is now Live!

September 1, 2011 2 comments

The post-compo version of Caved In is now live! I’ve fixed a few bugs, added a proper menu, Mochi API, and a compass that points to the ladder on each level. Enjoy!

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Categories: release

SpaceJunk Released!

August 12, 2011 Leave a comment

I have decided to release SpaceJunk! However, I am still accepting any non-exclusive offers. Special thanks to Chris Sinnott for the soundtrack!

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Categories: release

SpaceJunk is feature complete!

June 4, 2011 Leave a comment

SpaceJunk has finally reached the feature complete stage! I am going to leave it up for general testing and feedback for about a week before I put it up for sponsorship. I’m very happy that it’s done and excited to see how it will do! I’m going to write up a post mortem here in the next few days.

Love is in the Air

February 13, 2011 Leave a comment

So today I released my first flash game, Love is in the Air. It’s basically Missile Command with more love!  I’ve already released two patches to fix some bugs that slipped past me. (doh!) All in all, I had fun making it and I hope Michelle is happy with her Valentine’s day gift! =]

Expect more Flash games!