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[lonely pixel news]Game Updates

June 6, 2010 Leave a comment

So since the end of High School (Yay!) I’ve been working diligently on my games. Mainly focusing on ZTD because I want it out ASAP, at least a beta version for the public to test. I’ve finally added a dedicated page for ZTD with information and what not that you can find here.

Secretly I’ve also been working on another game. (Gasp! It cannot be true?!) Since summer is here and its my last summer before college, I want to get some COMPLETED games into my portfolio. So I’ve decided to enter in some competitions. Currently I’m working on an entry with a friend for the Game Maker Competition 06. We already have a solid idea and are testing some elements that we would like to see in the finished product. Here’s sneak peak:

Doesn’t that just leave you wanting more? Guess you’ll have to stick around. ;]

To Notch

May 17, 2010 1 comment

One day I found Infiniminer, but soon after playing a game it left me wanting so much more. So I went on a search to find a similar game and that’s when I found Minecraft; when Notch’s baby was just learning to walk. I was immediately impressed with his work and logged a good number of hours playing the free sandbox version. It wasn’t until the begininng of 2010 that I realized the game had so much potential and finally gave in to the 15 dollar admission to indev. I was pleased with my purchase right away and very impressed with Notch’s number of updates. Being an indie developer is hard work; often there is no money involved during the production phase and sometimes not even any in the end. Notch was smart and was able to get a foothold in the media even before his game has left alpha. Besides Minecraft profits, he also had a job which was bringing home the brea, but now he has taken the jump that many starting indie developers dream to do; go full time indie.

I am happy that Notch is following his heart and would like to congratulate him. I thought the rest of the community would also realize what he is doing, but I was wrong. Today I read Notch’s post regarding all of the complaints he has been getting about the lack of updates. I was quite disappointed with everyone’s lack of understanding.

Notch has quit his day job and moved into a new home. Amongst the other things that life brings on a daily basis, that is enough to stress anyone out. Notch is also the ONLY developer working on Minecraft which puts a lot on his shoulders. Considering what he has done up until this point, he deserves his break.

So I’d like to let you know, Notch, that I support your efforts and understand your stress. Many other developers cannot even make it to where you are today. Minecraft is full of potential and it’s not because its another Call of Duty; it’s unique and offers a totally new experience than anything else out on the market that taps into everyone’s inner child.
-Alex Larioza

The Cell

May 8, 2010 1 comment

The Cell by ~SHiLLySiT on deviantART

[From deviant art my description. This is my final project for my animation class.]

Okay so I wrote a whole paragraph for this and then my browser crashed. So here’s a shorter version; this is my end of the year project and it was supposed to be a point and click video game but it ended up turning into a interactive story. The story sucks. Period. I focused on graphics and effects.
Special thanks to Carlo Castellano for all of the sounds! You can find him here: [link]

Everything else was created by yours truly.

[lonely pixel news]new game

April 22, 2010 Leave a comment

What’s funny is that arrow followers started as a “hey, let’s try this…” sort of experimental game and it evolved into what it is today; something much more complex than I had originally planned. Which is why its taking so long to complete but also because I’m doing it by myself, well, the coding anyways. Carlo is doing me a big favor by working on the audio.

Anyways, as I mentioned in a previous post, I’m going to work on another project for a bit. I need to get a game done, I just need to. Arrow followers has turned into larger more long term project. I’m not saying I’m going to drop it, just shelf it for a bit. I originally planned to do a side scrolling shooter by myself for a couple weeks. But if anyone followers my twitter, I posted that there happened to be a change of plans; I mentioned to my friend in my GSP class that I was going to start a “mini project” to get me going again and to actually have a finished game on file. They started talking about something simple we could all do; a top down shooter. Sounds complicated, but I find it very simple in Game Maker. We spent a bit of time last night discussing the feature and right now its sort of looking like COD Nazi zombies top down. Anyways, will post with screens and more info as they appear.

[lonely pixel news] Getting into the mood.

April 18, 2010 Leave a comment

Couldn’t help but get some creative juices flowing with some pixel art! In a style sort of reminiscent of an old classic, Another World. My feelings for the artistic style of the game was described by Alex Vostrov over on his blog. It is a fantastic game.

The right image was created using a reference on Flickr, props to the original photographer for the awesome photo. The second was from the skyline at the park my girlfriend and I were at today. =]

[lonely pixel news]Back!

April 18, 2010 3 comments

Well I’ve been back from LA for a week now, but once I got back I had to pack up my stuff and move out of the house. I am now sitting in the loft of my grandmother’s house until we can get on our feet again. Sigh. Nonetheless, I’ve gotten my self settled in again which means I can start getting some more hours in on game development. I’m giving it a few days because I am really, really burnt out from the move. Plus I’ve been sick so I need the rest.

I want to get back into Arrow Followers right away, but I might stray away from it and work on a really, really small project to get my creative juices flowing again. I’m not sure what though; simple puzzle game, small platformer, etc. Plus i need to figure out where I put all my AF notes. >_<

[lonely pixel news]Little/No updates for about a month

March 24, 2010 2 comments

Unfortunately I’m moving to a new home within the next month, so I need my free time to pack and move. I’m putting Arrow Followers and this blog down the priority list as a result.

But so I don’t leave on such a negative note, I’ve finished the white unit’s skills (really need names) and begun work on the blue unit’s as well as items. I was also playing around with EXP drops instead of automatically earning EXP for kills..but with the number of zombies on screen, the EXP drops look to cluttered. I’m probably going to stick with the current system, unless I come up with something better.

I also had a small conversation with Alex Vostrov about where my game is heading. He brought up a good point that I SHOULD know where my game is going. Though I have all of the features (and possible features) sketched and written on paper as well as stored in my mind, I don’t know where I plan to go with this game. From the start it has been a free flowing project with the hope that it will be something cool. But it adds a little mystery to the development so I can keep my self interested.

Anyways, I’ll post when I can.

Categories: lonely pixel news