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Archive for May, 2010

Exit Path

May 28, 2010 Leave a comment

Exit Path is an action plat-former from Armor Games. Dodge spinning saw blades and falling axes in order to get the best, or if your playing multi-player, beat the other players. There are plenty of unlock-able features for your character as well as achievements. It makes me think of the darker side of N+

Revenge of the Titans

May 25, 2010 Leave a comment

Do you like tower defense games? I do, in fact a lot of people do. But quite frankly there has been a flood of them on the market lately doing the same exact thing but with different themes. But there is one that is taking strides in becoming something different. Revenge of the Titans is a tower defense game with RPG/RTS elements which includes a unique tech tree.  But whats even better is there is also a story to go with it. Not to mention the stylish graphics are quite refreshing. Currently the game is still in open beta, so you can download it at Puppy Games website and also pre-order it at half price.

[lonely pixel news] Adobe Youth Voices

May 20, 2010 Leave a comment

A couple months back I posted a link to my entry in the AYV festival. To be honest, I started the project to win, but I didn’t think I would. After today my hopes are quite high because one of the judges came up to me and said I’d be hearing from him later. Nothing is final yet; they are still choosing winners, but that comment made me feel so happy.

I’d also like to comment on my major lack of updates. I’m finishing up my senior year of high school which has been quite hectic, leaving me with little time for other things. I’ve been mostly using my free time to relax and test ideas of making some money on the side. I’ve set up a site to sell my digital art as prints, which you can find here. I’ve also been spending a few hours on the weekend working on my new project, Zombie Transmitted Disease or ZTD for short. It is actually coming along quite well and almost have a build that I will release to the public once I finish up a few things.

I’d also like to say how appalled I was at the comments I received on my previous post. Usually I’m open to both positive and negative feedback, but it was quite immature so I disabled the comments on the post. Some people really need to grow up.

To Notch

May 17, 2010 1 comment

One day I found Infiniminer, but soon after playing a game it left me wanting so much more. So I went on a search to find a similar game and that’s when I found Minecraft; when Notch’s baby was just learning to walk. I was immediately impressed with his work and logged a good number of hours playing the free sandbox version. It wasn’t until the begininng of 2010 that I realized the game had so much potential and finally gave in to the 15 dollar admission to indev. I was pleased with my purchase right away and very impressed with Notch’s number of updates. Being an indie developer is hard work; often there is no money involved during the production phase and sometimes not even any in the end. Notch was smart and was able to get a foothold in the media even before his game has left alpha. Besides Minecraft profits, he also had a job which was bringing home the brea, but now he has taken the jump that many starting indie developers dream to do; go full time indie.

I am happy that Notch is following his heart and would like to congratulate him. I thought the rest of the community would also realize what he is doing, but I was wrong. Today I read Notch’s post regarding all of the complaints he has been getting about the lack of updates. I was quite disappointed with everyone’s lack of understanding.

Notch has quit his day job and moved into a new home. Amongst the other things that life brings on a daily basis, that is enough to stress anyone out. Notch is also the ONLY developer working on Minecraft which puts a lot on his shoulders. Considering what he has done up until this point, he deserves his break.

So I’d like to let you know, Notch, that I support your efforts and understand your stress. Many other developers cannot even make it to where you are today. Minecraft is full of potential and it’s not because its another Call of Duty; it’s unique and offers a totally new experience than anything else out on the market that taps into everyone’s inner child.
-Alex Larioza

[game sales] Portal for free and Steam for Mac

May 12, 2010 Leave a comment

Yes you read right; Portal is free but only until Friday. Don’t miss out on this opportunity to pick up on such a great game. But that’s not all! Steam for Mac was also released today not only supporting Portal, but some of my indie favs available on steam, such as, Altitude and Torchlight. Now I can play games with my girl friend! XD

[edit] Sorry, no rush; Portal is available until May 24th!

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Humble Indie Bundle Update

May 10, 2010 Leave a comment

This is a day late, but yesterday gamers who bought the Humble Indie Bundle were e-mailed as a notification that Samorost 2 has been added to the bundle! So if you haven’t bought it yet, here is even more of a reason to do so. Please be supportive and don’t only donate a dollar for SIX fantastic indie games. And remember some of it goes to charity!